At times, I have found myself just skipping through dialogue as the game made it far too obvious what option is proper. What it causes is that sequel completely strips a requirement to pay close attention to dialogue, as after you have started the quest, there is only obvious course of action you can take. To simplify things even more, NPCs now tell you exactly what they want instead of veiling it with some flowery language. If debut required you to do some guesswork to figure out how to start a questline, Kindergarten 2 “kindly” offers you a story map which explicitly tells you what to do: which items to bring, who to talk to and even in what order you should talk to several people. Specifically, it streamlines the way you get the info. While the main gameplay mechanics remain the same, Kindergarten 2 mistakenly assumes that its main strength is in immaculate writing and chooses to remove any hurdles that could have stopped you from enjoying it. Only sequel is somehow a little bit worse. You may wonder why I took so much time talking about Kindergarten if this is supposed to be a review of a sequel. How right was my assumption? Well… What went wrong With a new price tag, I assumed that game packs more content and improvements over the ideas of the original to justify it. Kindergarten 2, meanwhile, is a bit pricier. For a price of 5 dollars, Kindergarten gave me enough joy to make me yearn for more. The game did not overstay its welcome as full playthrough takes about 5 to 6 hours. There was not much time for that realization of the game’s flaws to fester, however, as it was quite short. Each completed quest line made others more trivial and by the end, I was just clicking through obvious choices to see the ending. Once you figured out what items belonged to what questlines, it was simply a question of proper sequencing, as narrowing down of options left little room for second-guessing. This core principle worked specifically because Kindergarten dared to be obscure. As a parting gift, they bestowed you with an item that opened up a new questline…and so on, and so forth, until you were equipped to tackle the ultimate mystery. Through trial and error (and occasional hilarious death scenes) you might have just ended the day with getting an absolute trust of another kid or a teacher.
While game did mark down important hints for you, they were obscure enough to make you do some legwork. It is that gameplay loop of getting new information and putting it to use that made me so enthralled with the game. If you do manage to pass these challenges, you will come back to normal life.That’s not the only thing which will feel the same, unfortunately Who would stay sane after all those things you had to go through in your previous school? So, solve puzzles, search for the clues, try to stay alive, avoid bullies and crazy tutors. Well, of course, they cannot notice the strange thing that is happening, so you cannot explain and share that with anyone. Your classmates won’t give you to focus on the task – they always want you to do something for them and you cannot deny. So the first day at school replays itself and you start thinking about the way to escape it. For example, teachers prefer to get rid of the kids by killing them. Especially, when you are stuck in a school that is not so unusual and have strange orders. Remember that famous film about a guy who had to witness the groundhog day over and over? It was pretty funny, but it is not so pleasing if you think about it. Literal copying of one day that comes again and again. Yes in Kindergarten 1 part, one of the most common nightmares all of us share and a fear of repetition. Here you will meet with violence and dominating teachers again, but there is one more thing that makes this place even more creepy. To say the truth, it is even more terrifying. Well, you were wrong! This school is no less terrifying than the one you have left. Your parents have transferred you to another one and you hoped that your life will become normal now.
If you thought that your previous school was the only hell on Earth (or at least, in your district), you were wrong.