Realism players hate having to create a new savegame state after 6 months without reaping the first harvest. Important before there is flame again: No objects were deleted on the map and only hidden or carried out in the placeable to keep the map upgradeable.
Map edge collision on field 54 not yet fixed -> we are still waiting for a new patch – otherwise the map cannot be upgraded if we move the collision wall. Map is patch 1.3 ready and should now also run with precision farming when it is released. ALSO don’t forget to use NVIDIA DLSS or DLAA or ATI Super Resolution to improve the graphics load of the graphics card without quality loss. However, due to the size of the card, it is imperative to have a good SSD with the game data stored on it. Glitchi objects and performance eater objects have been hidden.Ĭolor grading and position of the sun has been moved and adjusted to a mean European azimuth.
7 map errors still included.Ĭowshed triggers have been adjusted where possible. Over 60 errors and missing textures were fixed. The non-functioning silos on the map have been removed from the placeable file – can still be purchased but are no longer pre-placed on the yards at launch.Īdded Dirt as Height Type – Map made Terrafarm 4.0 Ready. Street textures have been adjusted to transition to the lighter HDR texture of FS22. the ingame multiplayer-> then save with admin rights and upload the savegame to the DEDI server together with the new map. BUT: your savegame must be loaded once in an offline multiplayer session by the administrator after copying it – i.e. If you want to upgrade a DEDI server session to 1.5, you have to do the same as for single player. You must copy these files into your old savegame. The savegame will then contain the files mentioned above with the extension. Very important for map upgraders: If you want to upgrade your existing game to map version 1.5, you must first create and save an empty game. MANY MANY THANKS TO: MonkeyWalk -> infoLayer_plowLevel, infoLayer_rollerLevel, infoLayer_sprayLevel, infoLayer_stubbleShredLevel, infoLayer_limeLevel was added this was missing in version 1.
– Fertilizer levels finally work like in the standard game. Huge update – where do I start – solved several issues. Swedish Landscape 2022 is a fixed variant from the original Swedish Landscape 2022 is a fixed variant from the original